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- Publisher:Capcom
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- Release Date:08/13/2008
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Steady Aim
Being a hardcore gamer across all platforms myself, it's sometimes hard for me to deal with fanboyism and bias in articles. Microsoft, Nintendo and Sony all have their strong points. For the time being, however, Microsoft just has more of them, and it's all thanks to its loyal fanbase.So why not acknowledge that fanbase? That's what Steady Aim is all about. It's what bothers you, what angers you, what satisfies you and well, anything that has the capability to evoke emotion; those are the things I want to address. They won't be my qualms (though, believe me, our qualms are shared), they will be yours. Afterall, it's time to give the people what they want!
Column Day: Monday
Column Article
More Orange, Less Green!
by Alex Yusupov March 12th 2008 7:37 PM CDT0 Comments
It's been a while since The Orange Box from Valve has come out, but I just recently got around to playing it. Now, I was never a Half-Life fan, and even now, I'm not avidly freaking out about Episode 3. What I am freaking out about, however, is how I just got the greatest deal in the history of videogaming: Five games for the price of one. No scratch that, five amazing games for the price of one.And what gets me is how there are households that own a 360, but not The Orange Box. I mean come on, Sure the games are short, but the amount of replay you get from TOB triples, no, quadruples that of Halo 3. You can easily spend hours playing through Portal and Half-Life 2, making your weekends seem more like a single weekday. And let's not forget about the never-ending, online death-fest that is Team Fortress 2. All this and a very bright orange box, for only $60!
It's about time other publishers take note, people. Sixty-dollars is overkill for a single game. Limited editions hike up to $70 and thanks to Bungie, $120! It's no wonder gaming is still a closed-off medium for most of the populace, you have to have a solid six-figure salary to avoid not only a $500 console and over $200 in necassary peripherals, but to get a gaming experience worthy of the money you invested into the former, you need to invest another $1000 in games!
It seems alright now, but let's not forget games are climbing up in prices. The sixth generation of gaming saw $40 and $50 games, while the fifth saw cheap $30 ones. If this pattern continues, can we expect $80 games in two-three years? With the economy in the crapper and the dollar becoming more and more useless, people may be detracted from gaming and we may just see another crash.
Then again, more expensive games means that p0eople will be forced to buy less of them, leading to any game that isn't sheer excellence getting thrown in the drain, and forcing developers to make better titles.
And yet, my empty wallet begs to differ.




















